![]() ![]() Spoiler: Support for FSR 2.1 is planned in future releases. With Je06jm‘s contribution, you can now also take advantage of AMD’s Fidelity FX Super Resolution 1.0 (FSR 1.0) to dynamically and beautifully render at lower resolution while keeping your game running smoothly. They’re also working on a Direct3D 12 renderer for better Windows and Xbox support. ![]() As always, Godot wants to see people create games on the full spectrum of devices for everyone to enjoy. With the Agility SDK, all DirectX 12 features, new and old, can run on a huge install base: The DirectX 12 Agility SDK allows us at 343 to be confident that the latest innovation from the DirectX team runs for nearly all of our PC players. ![]() For that, they’ve integrated an OpenGL-based compatibility renderer aimed at supporting older and lower-end devices. Windows 10 Windows 8. There is no separate download or installation required to use Direct3D 12. While Godot is excited to leverage Vulkan for performance optimization going forward, it was very important not to penalize users with less powerful hardware. Check which version of DirectX is installed The DxDiag tool reports detailed information about the DirectX components and drivers installed on your system and can be used. The Direct3D 12 headers and libraries are part of the Windows 10 SDK. With two new Vulkan backends (Clustered and Mobile), Godot rendering has never been so advanced. The Goldot team embedded OpenXR in the engine’s core and introduced Godot XR tools, which will help developers of XR projects. Godot 4.0 runs on Windows, Linux, and MacOS, and also Android devices.
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